Gillian Jane Lees and I work in collaboration making durational and live art performance work.

My first experience working in a creative industry was working for Wide games in Brighton on two projects between 2000-2002. Prisoner of War and Pilot Down.

I was also very acrtive within the modding community for Unreal Tournament, designing and making levels.

These days I mostly tinker with unity, creating strange and experimental games for my own amusement.

Here are a couple of videos of people playing those first games:

Prisoner of War

Pilot Down